Android sdk build tools 20.0.0 download






















Bhargav Panchal Bhargav Panchal 1, 1 1 gold badge 12 12 silver badges 27 27 bronze badges. It worked. Conan Pope Conan Pope 11 1 1 bronze badge. Manohar Manohar 1, 7 7 gold badges 16 16 silver badges 25 25 bronze badges. I tried doing it but as soon as i click on the android sdk and avd manager it says sdk manager preferences are not set up — working.

John Alexander Betts John Alexander Betts 3, 7 7 gold badges 41 41 silver badges 66 66 bronze badges. Ashok Domadiya Ashok Domadiya 1, 13 13 silver badges 30 30 bronze badges. Reverted my project files to the last known working version, Imported my project, and fixed an problems, etc Stephen Hosking Stephen Hosking 1, 16 16 silver badges 33 33 bronze badges.

I too had the same problem. Mohamed Safwat Mohamed Safwat 13 5 5 bronze badges. If you can post an identical answer to several questions it's a sign that the questions are duplicates. You should be flagging the questions as such rather than posting answers.

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Millinery on the Stack: Join us for Winter Summer? Added support for class file flow analysis. Improved emulators so that they launch with a skin that is dynamically generated and reflects the actual hardware configured in the AVD Manager. Bug fixes: Fixed manifest merger to properly adapt library classes in the merged manifest. Bug fixes: Fixed wrong check on build state that forced repetitive Java code recompilation. Fixed problems with running more than one emulator and running multiple emulators with GPU acceleration.

Improved resize algorithm for better rendering on scaled emulator windows. Fixed a bug in the lint check for unprotected broadcast receivers to ignore unprotected receivers for default Android actions. Fixed build issue for projects using Renderscript.

Fixed memory leak in the emulator. General notes: Added new Device Monitor application, grouping Android debugging tools into a single application, including ddms, traceview, hierarchyviewer and Tracer for GLES. Build System Added automatic merging of library project manifest files into the including project's manifest. Enable this feature with the manifestmerger. Added automatic ProGuard support for the aapt -G flag. This change causes the build system to generate a temporary ProGuard keep-rules file containing classes that are referenced from XML files such as custom views and pass this to ProGuard at shrink time.

This can make the resulting APK much smaller when using just a small portion of a large library project such as the Android Support library , since the catch-all rules to keep all custom views from the default ProGuard configuration file have also been removed. Added two ProGuard configuration files for use in projects: proguard-android-optimize.

SDK Manager Improved caching to reduce downloading of repository definitions. Bug fixes: Build Fixed problem where test projects did not have access to the full classpath of tested projects, including Library Projects and third-party jars.

Fixed deployment logic so that applications with embedded tests can now be deployed and tested like test applications, including code coverage information. Fixed Ant support for testing projects with libraries. Bug fixes: Fixed an issue that prevented some developers from running the emulator with GPU acceleration.

General notes: Updated the SdkController app to encapsulate both sensor and multitouch emulation functionality. General notes: Emulator Added support for hardware accelerated graphics rendering. Added experimental support for multi-touch input by enabing the emulator to receive touch input from a USB-tethered physical Android device.

In addition to many new features, this update fixes the Conversion to Dalvik format failed with error 1 error some users have experienced. Updated the default proguard. Split the ProGuard configuration file has been in half, with project specific flags kept in project and the generic Android flags distributed and updated with the tools themselves. Build Added a feature that allows you to run some code only in debug mode. You can check the BuildConfig. DEBUG constant in your code to run debug-only functions.

Fixed issue when a project and its libraries include the same jar file in their libs folder. This URI is replaced with the app specific one at build time.

Lint Updated Lint to check Android application code. Lint rules which previously performed pattern based searches in the application code such as the unused resource check have been rewritten to use the more accurate Java-style parse trees. Added support for checking library projects.

This change means that rules such as the unused resource check properly handle resources declared in a library project and referenced in a downstream project. Added ability to suppress Lint warnings in Java code with the new SuppressLint annotation, and in XML files with the new tools: namespace and ignore attribute. You can use the new TargetApi annotation to suppress warnings when the code is wrapped in a system version condition.

General notes: Added Lint tools to detect common errors in Android projects. Bug fixes: Snapshots now work for Android 4. Fixed several small issues for the build file. Issue , Issue , Issue , Issue Bug fixes: Fixed emulator crash on Linux due to improper webcam detection Issue Fixed emulator issue when using the -wipe-data argument.

Fixed ant test Issue Fixed android update project Issue Fixed issue with MonkeyRunner Issue General notes: Added webcam support to Android 4. Webcam support is for Windows and Linux only. Mac support will come in a later release. Changed default. Any existing projects that you build with Ant must be updated with the android update project command. Changed Ant build. Selain perbaikan bug umum, rilis ini memulihkan apksigner ke paket Build Tools yang tidak sengaja dihilangkan dalam versi Rilis ini mencakup perbaikan bug dan peningkatan untuk apksigner berikut:.

Mengatasi masalah kompatibilitas dengan kernel RenderScript pada perangkat Android 4. Menambahkan dukungan file multidex untuk APK dan dukungan Jack guna mengatasi batasan referensi metode 64K. Content and code samples on this page are subject to the licenses described in the Content License. Android Studio.



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